Saturday 12 October 2019

[Civ V] Rise to Power - (Gameplay) Ideological Values

DOWNLOAD

Requires Rise to Power - (Core) Utilities
Requires Rise to Power (UI) Social Policy Screen
DOES NOT Require the Community Patch

Ideological Values now determine the kinds of Ideological Tenets that you can adopt.

Each Social Policy is associated with one of three Ideological Values: Authority, Liberty, or Equality. Your proportion of these Values determines the kinds of Tenets you can adopt when you have an Ideology. Depending on the Tenet's Level, the Tenet may require you to have 25%, 50%, or 75% of one of these Ideological Values before it is able to be adopted.

Each Ideology is also associated with one of the three Ideological Values. Tenets that require that Ideological Value can be adopted into the associated Ideology regardless of your Social Policy choices.

Tenets are now accessible if your Social Policy choices were similar to their innate values

Additional Changes

This mod renames Autocracy, Freedom, and Order to Fascism, Liberalism, and Communism, respectively.

This mod also changes the existing duplicate Universal Healthcare policies to Private Healthcare and National Healthcare, which increase the Gold and the Food generated by National Wonders, respectively.

Further Information

This mod should not be used with other mods that change the Social Policy Screen nor with other mods that make Social Policy additions (changing existing Policies is fine). This mod will not function correctly with mods that add new Ideologies or Ideological Tenets. This does not apply to mods that belong to the 'Rise to Power' family of mods, but does include mods created by me that do not belong to that family.

This mod also replaces the following files and should not be used with other mods that do the same:
  • ChooseIdeologyPopup.lua
  • ChooseIdeologyPopup.xml

Background Information

The idea behind this mod was to create a more organic progression from the player's Social Policy choices to their Ideology choice without being overly constraining. Hence, the player will be guided toward building an Ideology that is thematically conducive to their Social Policy choices without preventing them from radically altering the value systems of their civilization if they so choose.

I also sought to address that ever-present determinism in civ's conceptualization of history and politico-historical concepts - allowing players to mix and match different Tenets according to their needs and interests; what is more conducive to a broad understanding of what Ideological value systems are about rather than the historically determinate conception that Firaxis gave us.

On this latter point, this may seem at odds with my decision to confirm what heretofore had only been implicit: the naming of Autocracy, Freedom, and Order as Fascism, Liberalism, and Communism; what contrariwise seems only to compound the issue of historical determinism. And it does in a way, but I believe only superficially - since whilst the names have become more determinate (though if I could allow the player to rename them ala Religions I would), their contents have become much more dynamic and reactive. In addition, there are very important gameplay considerations that ultimately led to this decision, which is to say that renaming the three Ideologies as such adds to that level of organic progression from SPs to Ideologies. As it stood, Freedom, Order, and Autocracy continued the naming scheme of SPs in denoting certain specific values (except Autocracy, which merely describes a certain structure of government...) rather than the more sophisticated value systems (that is, complex sets of values rather than a singular one) that I've sought to elicit with Fascism, Liberalism, and Communism. To me, that always felt a little lacklusture - as if confirming that Ideologies were nothing more than glorified Social Policies. Elevating the naming status and denotative meaning of the Ideologies seems to me an intuitive way to evolve the Social-Policies-as-singular-values system, and is what ultimately led me to concede to this decision - even if, at a nominal level, the originals were less deterministic. Moreoever, the addition of the three broader, singular values of Liberty, Authority, and Equality that now pervade all Social Policies and Ideologies meant that there was even more need to distinguish the Ideologies on an intuitive level.

No comments:

Post a Comment