Civilization V Mods

This page serves as an index for all my released mods.

Those listed below have been updated as of the creation of this page (13/10/19).

Mods that have yet to be updated can be found in my Google Drive.

Information on how to install mods for Civilization V can be found here.

Some mods are organized by certain thematic categories. Although all mods are intended to work together where technically possible, some mods are developed around a specific theme. Due to the unstable nature of Civ, its recommended that you don't try to install everything and instead stick to a pick-n-mix approach. Themed groups are designed to help with that.

New Civilization mods

Byzantium (Alexios I)
Download and Info

v.6
Various standardization tweaks and fixes.
UA Golden Age Length is now increased for each city controlled by the opponent.
Varangian Guard UU has been replaced with the Megas Domestkios, a Great General replacement.






Revised Civilization mods

Byzantium (Theodora)  
Download and Info

v.1
Initial release.








Rise to Power collection

Rise to Power f.a.q.

(Core) - Utilities
(UI) - Diplo Corner
(UI) - Info Panel
(UI) - Social Policy Screen
(UI) - Tech Tree
(UI) - Unit Panel 
(Content) - Additional Policy Trees
(Gameplay) - Cycles of Power
(Gameplay) - Great Philosophers
(Gameplay) - Epithets
(Gameplay) - Ideological Values
(Gameplay) - Sovereignty
(Gameplay) - Spirit Ideology
(Gameplay) - Workforces

1 comment:

  1. Hello, I would like to say thank you for all work you have done for this community over the years. You have helped this game last longer than the devs probably imagined.
    Is it possible to find previous versions of any of your modded leaders? I seem to remember a non VP version of the hitler mod that allowed great generals to boost science. This made for a great opponent as they became very strong late game.

    Thank you again,
    CH

    ReplyDelete